Head to head
Conan Exiles vs Gray Zone Warfare
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Conan Exiles
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~61.8k | Up 13% |
| July 2026 | ~54.6k | — |
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~219k | |
| July 2026 | ~219.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Conan Exiles
- 8.8kDown 22%
- Gray Zone Warfare
- 2.9kDown 16%
Conan Exiles currently has about 3.1× as many peak concurrent Steam players as Gray Zone Warfare — 8,796 vs 2,866.
Reddit members
- Conan Exiles
- 269.1kUp 0.2%
- Gray Zone Warfare
- —
Conan Exiles currently has 269,079 subreddit members; no comparable data is tracked for Gray Zone Warfare.
Twitch viewers
- Conan Exiles
- 423Down 82%
- Gray Zone Warfare
- 171Down 54%
Conan Exiles currently has about 2.5× as many live Twitch viewers as Gray Zone Warfare — 423 vs 171.
YouTube subscribers
- Conan Exiles
- 180k
- Gray Zone Warfare
- 1.6m
Gray Zone Warfare currently has about 8.9× as many YouTube subscribers as Conan Exiles — 1,610,000 vs 180,000.
Discord members
- Conan Exiles
- —
- Gray Zone Warfare
- 153k
Gray Zone Warfare currently has 152,994 Discord members; no comparable data is tracked for Conan Exiles.
How these estimates are made
Conan Exiles
Conan Exiles is estimated to have 22k – 78k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Gray Zone Warfare
Gray Zone Warfare is estimated to have 7k – 25k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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