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Head to head

Conan Exiles vs DayBreak Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
June 2019 · 7 years ago

Daily players

20k – 69k
3 – 9

Estimated players

60.7kUp 1.9%
26Down 11%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Conan ExilesDayBreak Online

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61kDown 1.0%
August 2026~61.6kUp 13%
July 2026~54.6k

DayBreak Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~30Up 7.1%
August 2026~28Up 33%
July 2026~21

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
5.8kDown 41%
DayBreak Online
0

Conan Exiles currently has 5,801 peak concurrent Steam players, while DayBreak Online has 0.

Reddit members

Conan Exiles
270kUp 0.3%
DayBreak Online

Conan Exiles currently has 270,044 subreddit members; no comparable data is tracked for DayBreak Online.

Twitch viewers

Conan Exiles
110Down 79%
DayBreak Online
6Down 78%

Conan Exiles currently has about 18× as many live Twitch viewers as DayBreak Online — 110 vs 6.

YouTube subscribers

Conan Exiles
180k
DayBreak Online

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for DayBreak Online.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 20k – 69k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

DayBreak Online

DayBreak Online is estimated to have 3 – 9 players a day. Around 9k – 22k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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