Head to head
Command & Conquer: Tiberium Alliances vs Raid Land
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Command & Conquer: Tiberium Alliances
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~50 | Up 22% |
| July 2026 | ~41 | — |
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~35.2k | |
| July 2026 | ~35.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Command & Conquer: Tiberium Alliances
- 22Down 27%
- Raid Land
- 0
Command & Conquer: Tiberium Alliances currently has 22 peak concurrent Steam players, while Raid Land has 0.
Discord members
- Command & Conquer: Tiberium Alliances
- —
- Raid Land
- 163.5k
Raid Land currently has 163,475 Discord members; no comparable data is tracked for Command & Conquer: Tiberium Alliances.
Reddit members
- Command & Conquer: Tiberium Alliances
- —
- Raid Land
- 574
Raid Land currently has 574 subreddit members; no comparable data is tracked for Command & Conquer: Tiberium Alliances.
YouTube subscribers
- Command & Conquer: Tiberium Alliances
- —
- Raid Land
- 16.4k
Raid Land currently has 16,400 YouTube subscribers; no comparable data is tracked for Command & Conquer: Tiberium Alliances.
How these estimates are made
Command & Conquer: Tiberium Alliances
Command & Conquer: Tiberium Alliances is estimated to have 70 – 250 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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