Head to head
Collapsed Galaxy II vs Trove
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Collapsed Galaxy II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~14 | |
| September 2026 | ~14 | |
| August 2026 | ~14 | |
| July 2026 | ~14 | — |
Trove
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~32.5k | Up 0.2% |
| September 2026 | ~32.4k | Up 0.4% |
| August 2026 | ~32.3k | Up 1.5% |
| July 2026 | ~31.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Collapsed Galaxy II
- 136Down 2.9%
- Trove
- 64kUp 4.2%
Trove currently has about 471× as many YouTube subscribers as Collapsed Galaxy II — 64,000 vs 136.
Steam concurrent players
- Collapsed Galaxy II
- —
- Trove
- 621Down 27%
Trove currently has 621 peak concurrent Steam players; no comparable data is tracked for Collapsed Galaxy II.
Discord members
- Collapsed Galaxy II
- —
- Trove
- 40.3kDown 0.1%
Trove currently has 40,291 Discord members; no comparable data is tracked for Collapsed Galaxy II.
Reddit members
- Collapsed Galaxy II
- —
- Trove
- 49.3kUp 0.2%
Trove currently has 49,318 subreddit members; no comparable data is tracked for Collapsed Galaxy II.
Twitch viewers
- Collapsed Galaxy II
- —
- Trove
- 11Down 8.3%
Trove currently has 11 live Twitch viewers; no comparable data is tracked for Collapsed Galaxy II.
How these estimates are made
Collapsed Galaxy II
Collapsed Galaxy II is estimated to have 1 – 650 players a day. Around 920 – 93k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Trove
Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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