Head to head
CityBattle: Virtual Earth vs EverQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
CityBattle: Virtual Earth
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~149 | |
| August 2026 | ~149 | Up 19% |
| July 2026 | ~125 | — |
EverQuest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8.9k | Down 1.9% |
| August 2026 | ~9.1k | Down 1.1% |
| July 2026 | ~9.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CityBattle: Virtual Earth
- —
- EverQuest
- 282Down 2.8%
EverQuest currently has 282 peak concurrent Steam players; no comparable data is tracked for CityBattle: Virtual Earth.
Discord members
- CityBattle: Virtual Earth
- —
- EverQuest
- 17.2kUp 0.3%
EverQuest currently has 17,194 Discord members; no comparable data is tracked for CityBattle: Virtual Earth.
Reddit members
- CityBattle: Virtual Earth
- —
- EverQuest
- 31.7kUp 0.5%
EverQuest currently has 31,662 subreddit members; no comparable data is tracked for CityBattle: Virtual Earth.
Twitch viewers
- CityBattle: Virtual Earth
- —
- EverQuest
- 79Up 8.2%
EverQuest currently has 79 live Twitch viewers; no comparable data is tracked for CityBattle: Virtual Earth.
How these estimates are made
CityBattle: Virtual Earth
CityBattle: Virtual Earth is showing no measurable concurrent players on Steam. Around 39k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest
EverQuest is estimated to have 740 – 3k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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