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Head to head

ChromeRivals vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2025 · 8 months ago

Daily players

No population data
2k – 7k

Estimated players

13Up 0.8%
39.1kDown 2.7%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

ChromeRivalsGuild Wars: Reforged

ChromeRivals

Average monthly estimated players
MonthEstimated playersChange
August 2026~13
July 2026~13

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.4kUp 3.4%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

ChromeRivals
128Up 0.8%
Guild Wars: Reforged
215k

Guild Wars: Reforged currently has about 1680× as many YouTube subscribers as ChromeRivals — 215,000 vs 128.

Steam concurrent players

ChromeRivals
Guild Wars: Reforged
493Down 28%

Guild Wars: Reforged currently has 493 peak concurrent Steam players; no comparable data is tracked for ChromeRivals.

Discord members

ChromeRivals
Guild Wars: Reforged
53.4kUp 5.8%

Guild Wars: Reforged currently has 53,363 Discord members; no comparable data is tracked for ChromeRivals.

Twitch viewers

ChromeRivals
Guild Wars: Reforged
148Down 11%

Guild Wars: Reforged currently has 148 live Twitch viewers; no comparable data is tracked for ChromeRivals.

How these estimates are made

ChromeRivals

ChromeRivals is estimated to have 1 – 620 players a day. Around 890 – 90k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 7k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.