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Head to head

Bully Online vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2025 · 8 months ago

Daily players

No population data
2k – 7k

Estimated players

25.2k
39.1kDown 2.7%

Available on

  • Windows

Platforms

Developers

Player activity

Smoothed estimated players over time.

Bully OnlineGuild Wars: Reforged

Bully Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~25.2k
July 2026~25.2k

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.2kUp 3.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Bully Online
252k
Guild Wars: Reforged
215k

Bully Online currently has about 1.2× as many YouTube subscribers as Guild Wars: Reforged — 252,000 vs 215,000.

Steam concurrent players

Bully Online
Guild Wars: Reforged
493Down 28%

Guild Wars: Reforged currently has 493 peak concurrent Steam players; no comparable data is tracked for Bully Online.

Discord members

Bully Online
Guild Wars: Reforged
53.3kUp 5.7%

Guild Wars: Reforged currently has 53,311 Discord members; no comparable data is tracked for Bully Online.

Twitch viewers

Bully Online
Guild Wars: Reforged
73Down 56%

Guild Wars: Reforged currently has 73 live Twitch viewers; no comparable data is tracked for Bully Online.

How these estimates are made

Bully Online

Bully Online is estimated to have 140 – 64k players a day. Around 52k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 7k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.