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Build It vs Guild Wars: Reforged

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
December 2025 · 10 months ago

Daily players

No population data
1k – 5k

Estimated players

1
39.3kDown 4.2%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Build ItGuild Wars: Reforged

Build It

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2Up 100%
July 2026~1

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.8kUp 4.1%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Build It
0Down 100%
Guild Wars: Reforged
35Down 82%

Build It currently has 0 live Twitch viewers, while Guild Wars: Reforged has 35.

Steam concurrent players

Build It
Guild Wars: Reforged
367Down 33%

Guild Wars: Reforged currently has 367 peak concurrent Steam players; no comparable data is tracked for Build It.

Discord members

Build It
Guild Wars: Reforged
57.1kUp 4.6%

Guild Wars: Reforged currently has 57,068 Discord members; no comparable data is tracked for Build It.

YouTube subscribers

Build It
Guild Wars: Reforged
219kUp 1.9%

Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for Build It.

How these estimates are made

Build It

Build It is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.