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Head to head

Boundless vs KillStreak.tv

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
April 2019 · 7 years ago

Daily players

48 – 170
No population data

Estimated players

587
35.1kDown 0.2%

Available on

  • Windows
  • macOS
  • PlayStation
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

BoundlessKillStreak.tv

Boundless

Average monthly estimated players
MonthEstimated playersChange
August 2026~587
July 2026~587

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.1k
July 2026~35.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Boundless
10Down 44%
KillStreak.tv
0

Boundless currently has 10 peak concurrent Steam players, while KillStreak.tv has 0.

Reddit members

Boundless
962Up 0.1%
KillStreak.tv
574

Boundless currently has about 1.7× as many subreddit members as KillStreak.tv — 962 vs 574.

Twitch viewers

Boundless
0
KillStreak.tv

Boundless currently has 0 live Twitch viewers; no comparable data is tracked for KillStreak.tv.

YouTube subscribers

Boundless
2k
KillStreak.tv
16.4kUp 0.6%

KillStreak.tv currently has about 8× as many YouTube subscribers as Boundless — 16,400 vs 2,040.

Discord members

Boundless
KillStreak.tv
163.5k

KillStreak.tv currently has 163,456 Discord members; no comparable data is tracked for Boundless.

How these estimates are made

Boundless

Boundless is estimated to have 48 – 170 players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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