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Head to head

Blue Protocol vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
December 2025 · 10 months ago

Daily players

29 – 13k
2k – 5k

Estimated players

2k
44.3kUp 10%

Available on

  • Windows
  • PlayStation
  • Windows

Perspectives

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Player activity

Smoothed estimated players over time.

Blue ProtocolGuild Wars: Reforged

Blue Protocol

Average monthly estimated players
MonthEstimated playersChange
October 2026~2k
September 2026~2kDown 0.5%
August 2026~2k
July 2026~2k—

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
October 2026~41.2kUp 1.4%
September 2026~40.7kUp 3.7%
August 2026~39.2kUp 3.0%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Blue Protocol
0
Guild Wars: Reforged
158Down 13%

Blue Protocol currently has 0 live Twitch viewers, while Guild Wars: Reforged has 158.

YouTube subscribers

Blue Protocol
19.6k
Guild Wars: Reforged
219k

Guild Wars: Reforged currently has about 11× as many YouTube subscribers as Blue Protocol — 219,000 vs 19,600.

Steam concurrent players

Blue Protocol
—
Guild Wars: Reforged
535Down 18%

Guild Wars: Reforged currently has 535 peak concurrent Steam players; no comparable data is tracked for Blue Protocol.

Discord members

Blue Protocol
—
Guild Wars: Reforged
58.2kUp 2.8%

Guild Wars: Reforged currently has 58,190 Discord members; no comparable data is tracked for Blue Protocol.

How these estimates are made

Blue Protocol

Blue Protocol is estimated to have 29 – 13k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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