Head to head
Bloodline Champions vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Bloodline Champions
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~282 | Down 0.4% |
| July 2026 | ~283 | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~96.4k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Bloodline Champions
- 8Up 33%
- Foxhole
- 624Down 73%
Foxhole currently has about 78× as many peak concurrent Steam players as Bloodline Champions — 624 vs 8.
Reddit members
- Bloodline Champions
- 1.1k
- Foxhole
- 108.8kUp 0.2%
Foxhole currently has about 103× as many subreddit members as Bloodline Champions — 108,813 vs 1,053.
Twitch viewers
- Bloodline Champions
- 1
- Foxhole
- 48Down 88%
Foxhole currently has about 48× as many live Twitch viewers as Bloodline Champions — 48 vs 1.
Discord members
- Bloodline Champions
- —
- Foxhole
- 264.6k
Foxhole currently has 264,615 Discord members; no comparable data is tracked for Bloodline Champions.
YouTube subscribers
- Bloodline Champions
- —
- Foxhole
- 26.1kUp 0.4%
Foxhole currently has 26,100 YouTube subscribers; no comparable data is tracked for Bloodline Champions.
How these estimates are made
Bloodline Champions
Bloodline Champions is estimated to have 10 – 35 players a day. Around 45k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 3k – 12k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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