Head to head
Blood Moon Reckoning vs Guild Wars: Reforged
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Blood Moon Reckoning
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | |
| August 2026 | ~3 | Up 50% |
| July 2026 | ~2 | — |
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~40.7k | Up 3.7% |
| August 2026 | ~39.2k | Up 3.0% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Blood Moon Reckoning
- 8
- Guild Wars: Reforged
- 57.5kUp 3.7%
Guild Wars: Reforged currently has about 7193× as many Discord members as Blood Moon Reckoning — 57,544 vs 8.
Steam concurrent players
- Blood Moon Reckoning
- —
- Guild Wars: Reforged
- 376Down 53%
Guild Wars: Reforged currently has 376 peak concurrent Steam players; no comparable data is tracked for Blood Moon Reckoning.
Twitch viewers
- Blood Moon Reckoning
- —
- Guild Wars: Reforged
- 51Down 70%
Guild Wars: Reforged currently has 51 live Twitch viewers; no comparable data is tracked for Blood Moon Reckoning.
YouTube subscribers
- Blood Moon Reckoning
- —
- Guild Wars: Reforged
- 219kUp 1.4%
Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for Blood Moon Reckoning.
How these estimates are made
Blood Moon Reckoning
Blood Moon Reckoning is estimated to have 0 – 15 players a day. Around 47 – 7k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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