Head to head
Blade X: End of Darkness vs Guild Wars: Reforged
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Perspectives
Player activity
Smoothed estimated players over time.
Blade X: End of Darkness
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~45 | Down 2.2% |
| August 2026 | ~46 | Down 9.8% |
| July 2026 | ~51 | — |
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~40.7k | Up 3.7% |
| August 2026 | ~39.2k | Up 3.0% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Blade X: End of Darkness
- 145Down 2.7%
- Guild Wars: Reforged
- 57.5kUp 3.7%
Guild Wars: Reforged currently has about 397× as many Discord members as Blade X: End of Darkness — 57,544 vs 145.
YouTube subscribers
- Blade X: End of Darkness
- 66
- Guild Wars: Reforged
- 219kUp 1.4%
Guild Wars: Reforged currently has about 3318× as many YouTube subscribers as Blade X: End of Darkness — 219,000 vs 66.
Steam concurrent players
- Blade X: End of Darkness
- —
- Guild Wars: Reforged
- 376Down 53%
Guild Wars: Reforged currently has 376 peak concurrent Steam players; no comparable data is tracked for Blade X: End of Darkness.
Twitch viewers
- Blade X: End of Darkness
- —
- Guild Wars: Reforged
- 51Down 70%
Guild Wars: Reforged currently has 51 live Twitch viewers; no comparable data is tracked for Blade X: End of Darkness.
How these estimates are made
Blade X: End of Darkness
Blade X: End of Darkness is estimated to have 0 – 180 players a day. Around 370 – 43k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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