Head to head
Blade & Soul vs Hash Rush

Blade & Soul
~2k daily · 470 – 6k
Last measured Nov 12, 2026

Hash Rush
~67 daily · 16 – 200
Last measured Nov 12, 2026
VerdictBlade & Soul has ~30× Hash Rush's daily players (~2k vs ~67, as of Nov 12, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Reddit members
- Blade & Soul
- 49.2k
- Hash Rush
- 345
Blade & Soul currently has about 143× as many subreddit members as Hash Rush — 49,189 vs 345.
Twitch viewers
- Blade & Soul
- 8Down 20% past week
- Hash Rush
- —
Blade & Soul currently has 8 live Twitch viewers; no comparable data is tracked for Hash Rush.
YouTube subscribers
- Blade & Soul
- 65.4k
- Hash Rush
- 743
Blade & Soul currently has about 88× as many YouTube subscribers as Hash Rush — 65,400 vs 743.
Discord members
- Blade & Soul
- —
- Hash Rush
- 1.3k
Hash Rush currently has 1,314 Discord members; no comparable data is tracked for Blade & Soul.
How these estimates are made
Blade & Soul
We estimate that about 2,000 people play Blade & Soul on a typical day (most likely between 470 and 6,000), based on data from Nov 12, 2026. Around 360,000 accounts (between 120,000 and 840,000) have played it at some point. Blade & Soul publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Hash Rush
We estimate that about 67 people play Hash Rush on a typical day (most likely between 16 and 200), based on data from Nov 12, 2026. Around 24,000 accounts (between 8,300 and 56,000) have played it at some point. Hash Rush publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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