Head to head
Blade & Soul: Revolution vs Mabinogi
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Blade & Soul: Revolution
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~154 | |
| August 2026 | ~154 | |
| July 2026 | ~154 | — |
Mabinogi
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.4k | Down 3.0% |
| August 2026 | ~12.8k | Up 0.6% |
| July 2026 | ~12.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Blade & Soul: Revolution
- 1.5k
- Mabinogi
- 19.3kUp 0.5%
Mabinogi currently has about 13× as many YouTube subscribers as Blade & Soul: Revolution — 19,300 vs 1,540.
Steam concurrent players
- Blade & Soul: Revolution
- —
- Mabinogi
- 543Down 18%
Mabinogi currently has 543 peak concurrent Steam players; no comparable data is tracked for Blade & Soul: Revolution.
Discord members
- Blade & Soul: Revolution
- —
- Mabinogi
- 23.7kUp 0.5%
Mabinogi currently has 23,681 Discord members; no comparable data is tracked for Blade & Soul: Revolution.
Reddit members
- Blade & Soul: Revolution
- —
- Mabinogi
- 21.4kUp 0.7%
Mabinogi currently has 21,416 subreddit members; no comparable data is tracked for Blade & Soul: Revolution.
Twitch viewers
- Blade & Soul: Revolution
- —
- Mabinogi
- 21Down 66%
Mabinogi currently has 21 live Twitch viewers; no comparable data is tracked for Blade & Soul: Revolution.
How these estimates are made
Blade & Soul: Revolution
Blade & Soul: Revolution is estimated to have 6 – 3k players a day. Around 3k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Mabinogi
Mabinogi is estimated to have 1k – 5k players a day. Around 95k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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