Head to head
Blade & Soul Neo vs Path of Exile 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
Blade & Soul Neo
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~14k | Up 2.7% |
| August 2026 | ~13.6k | Up 9.7% |
| July 2026 | ~12.4k | — |
Path of Exile 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~104.4k | Up 31% |
| August 2026 | ~79.8k | Up 101% |
| July 2026 | ~39.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blade & Soul Neo
- 110Up 49%
- Path of Exile 2
- 96.9kUp 268%
Path of Exile 2 currently has about 881× as many peak concurrent Steam players as Blade & Soul Neo — 96,865 vs 110.
Discord members
- Blade & Soul Neo
- 23.6kUp 1.3%
- Path of Exile 2
- —
Blade & Soul Neo currently has 23,646 Discord members; no comparable data is tracked for Path of Exile 2.
Twitch viewers
- Blade & Soul Neo
- 62Down 86%
- Path of Exile 2
- 71.9kUp 238%
Path of Exile 2 currently has about 1159× as many live Twitch viewers as Blade & Soul Neo — 71,868 vs 62.
YouTube subscribers
- Blade & Soul Neo
- 65.6k
- Path of Exile 2
- 429kUp 0.7%
Path of Exile 2 currently has about 6.5× as many YouTube subscribers as Blade & Soul Neo — 429,000 vs 65,600.
How these estimates are made
Blade & Soul Neo
Blade & Soul Neo is estimated to have 360 – 1k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Path of Exile 2
Path of Exile 2 is estimated to have 330k – 1m players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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