Head to head
Blade & Soul Heroes vs Pandemic Express: Zombie Escape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Blade & Soul Heroes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~723 | |
| September 2026 | ~723 | Down 1.2% |
| August 2026 | ~732 | Down 1.6% |
| July 2026 | ~744 | — |
Pandemic Express: Zombie Escape
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~87.9k | Up 0.3% |
| September 2026 | ~87.6k | Up 0.3% |
| August 2026 | ~87.4k | Up 0.5% |
| July 2026 | ~87k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Blade & Soul Heroes
- 2
- Pandemic Express: Zombie Escape
- 0Down 100%
Blade & Soul Heroes currently has 2 peak concurrent Steam players, while Pandemic Express: Zombie Escape has 0.
Discord members
- Blade & Soul Heroes
- 1.6kDown 2.6%
- Pandemic Express: Zombie Escape
- —
Blade & Soul Heroes currently has 1,550 Discord members; no comparable data is tracked for Pandemic Express: Zombie Escape.
YouTube subscribers
- Blade & Soul Heroes
- 2.5kDown 0.4%
- Pandemic Express: Zombie Escape
- 876kUp 0.5%
Pandemic Express: Zombie Escape currently has about 355× as many YouTube subscribers as Blade & Soul Heroes — 876,000 vs 2,470.
How these estimates are made
Blade & Soul Heroes
Blade & Soul Heroes is estimated to have 3 – 9 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pandemic Express: Zombie Escape
Pandemic Express: Zombie Escape is estimated to have 5 – 18 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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