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Head to head

Big Time vs The 4th Coming

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 4 years ago
September 1998 · 28 years ago

Daily players

19 – 9k
55 – 190

Estimated players

2.3k
454Down 1.4%

Available on

  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Big TimeThe 4th Coming

Big Time

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.3k
August 2026~2.3kUp 2.1%
July 2026~2.3k

The 4th Coming

Average monthly estimated players
MonthEstimated playersChange
September 2026~449Up 4.4%
August 2026~430Up 0.9%
July 2026~426

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Big Time
2.9k
The 4th Coming
355Up 1.4%

Big Time currently has about 8.1× as many subreddit members as The 4th Coming — 2,892 vs 355.

YouTube subscribers

Big Time
20.1k
The 4th Coming
46

Big Time currently has about 437× as many YouTube subscribers as The 4th Coming — 20,100 vs 46.

Steam concurrent players

Big Time
The 4th Coming
18Down 10%

The 4th Coming currently has 18 peak concurrent Steam players; no comparable data is tracked for Big Time.

Discord members

Big Time
The 4th Coming
1.5kUp 1.3%

The 4th Coming currently has 1,489 Discord members; no comparable data is tracked for Big Time.

Twitch viewers

Big Time
The 4th Coming
0

The 4th Coming currently has 0 live Twitch viewers; no comparable data is tracked for Big Time.

How these estimates are made

Big Time

Big Time is estimated to have 19 – 9k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The 4th Coming

The 4th Coming is estimated to have 55 – 190 players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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