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Head to head

Big Time vs Guild Wars 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 4 years ago
August 2012 · 14 years ago

Daily players

19 – 9k
13k – 45k

Estimated players

2.3k
84.5kDown 1.2%

Available on

  • Windows
  • Windows
  • macOS

Publishers

Player activity

Smoothed estimated players over time.

Big TimeGuild Wars 2

Big Time

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.3k
August 2026~2.3kUp 2.1%
July 2026~2.3k

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.3kUp 1.0%
August 2026~85.5kUp 14%
July 2026~75.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Big Time
2.9k
Guild Wars 2
427.3kUp 0.5%

Guild Wars 2 currently has about 148× as many subreddit members as Big Time — 427,291 vs 2,892.

YouTube subscribers

Big Time
20.1k
Guild Wars 2
219kUp 1.9%

Guild Wars 2 currently has about 11× as many YouTube subscribers as Big Time — 219,000 vs 20,100.

Steam concurrent players

Big Time
Guild Wars 2
4.8kDown 9.3%

Guild Wars 2 currently has 4,766 peak concurrent Steam players; no comparable data is tracked for Big Time.

Discord members

Big Time
Guild Wars 2
47.8k

Guild Wars 2 currently has 47,779 Discord members; no comparable data is tracked for Big Time.

Twitch viewers

Big Time
Guild Wars 2
1.4kDown 13%

Guild Wars 2 currently has 1,450 live Twitch viewers; no comparable data is tracked for Big Time.

How these estimates are made

Big Time

Big Time is estimated to have 19 – 9k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars 2

Guild Wars 2 is estimated to have 13k – 45k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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