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Head to head

Ball 2D vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2017 · 9 years ago
December 2025 · 9 months ago

Daily players

5 – 18
2k – 6k

Estimated players

111Up 1.2%
40.6kDown 1.6%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Ball 2DGuild Wars: Reforged

Ball 2D

Average monthly estimated players
MonthEstimated playersChange
August 2026~111Up 8.8%
July 2026~102

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.1kUp 2.6%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ball 2D
3Up 50%
Guild Wars: Reforged
573Down 16%

Guild Wars: Reforged currently has about 191× as many peak concurrent Steam players as Ball 2D — 573 vs 3.

YouTube subscribers

Ball 2D
606Up 0.8%
Guild Wars: Reforged
216kUp 1.4%

Guild Wars: Reforged currently has about 356× as many YouTube subscribers as Ball 2D — 216,000 vs 606.

Discord members

Ball 2D
Guild Wars: Reforged
55.2kUp 12%

Guild Wars: Reforged currently has 55,245 Discord members; no comparable data is tracked for Ball 2D.

Twitch viewers

Ball 2D
Guild Wars: Reforged
181Down 3.2%

Guild Wars: Reforged currently has 181 live Twitch viewers; no comparable data is tracked for Ball 2D.

How these estimates are made

Ball 2D

Ball 2D is estimated to have 5 – 18 players a day. Around 15k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 6k players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.