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Head to head

Athos vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
March 2016 · 11 years ago

Daily players

No population data
3k – 10k

Estimated players

356Up 0.1%
83.4k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

AthosLords Mobile

Athos

Average monthly estimated players
MonthEstimated playersChange
September 2026~354Up 2.3%
August 2026~346Down 1.4%
July 2026~351

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026~83.3k
August 2026~83.2kUp 0.5%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Athos
0
Lords Mobile
730Down 28%

Athos currently has 0 peak concurrent Steam players, while Lords Mobile has 730.

Discord members

Athos
1.2kDown 1.6%
Lords Mobile
268.8k

Lords Mobile currently has about 224× as many Discord members as Athos — 268,808 vs 1,200.

YouTube subscribers

Athos
103Down 1.9%
Lords Mobile
166kUp 1.2%

Lords Mobile currently has about 1612× as many YouTube subscribers as Athos — 166,000 vs 103.

Reddit members

Athos
Lords Mobile
24.8kUp 0.5%

Lords Mobile currently has 24,823 subreddit members; no comparable data is tracked for Athos.

Twitch viewers

Athos
Lords Mobile
0

Lords Mobile currently has 0 live Twitch viewers; no comparable data is tracked for Athos.

How these estimates are made

Athos

Athos is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lords Mobile

Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.