Head to head
Ashes of Creation vs EverQuest II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.9k | Down 0.9% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 2Down 60%
- EverQuest II
- 194Up 11%
EverQuest II currently has about 97× as many peak concurrent Steam players as Ashes of Creation — 194 vs 2.
Discord members
- Ashes of Creation
- 134.4kDown 2.2%
- EverQuest II
- —
Ashes of Creation currently has 134,392 Discord members; no comparable data is tracked for EverQuest II.
Reddit members
- Ashes of Creation
- 92.4k
- EverQuest II
- 9.4kUp 0.8%
Ashes of Creation currently has about 9.9× as many subreddit members as EverQuest II — 92,442 vs 9,384.
Twitch viewers
- Ashes of Creation
- 0
- EverQuest II
- 19Down 9.5%
Ashes of Creation currently has 0 live Twitch viewers, while EverQuest II has 19.
YouTube subscribers
- Ashes of Creation
- 187kDown 0.5%
- EverQuest II
- 6.4k
Ashes of Creation currently has about 29× as many YouTube subscribers as EverQuest II — 187,000 vs 6,400.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 10 – 35 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest II
EverQuest II is estimated to have 490 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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