Head to head
Ark: Survival of the Fittest vs Guild Wars
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Ark: Survival of the Fittest
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~121.2k | Up 0.2% |
| July 2026 | ~121k | — |
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~28k | Up 4.8% |
| July 2026 | ~26.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ark: Survival of the Fittest
- 5Down 55%
- Guild Wars
- —
Ark: Survival of the Fittest currently has 5 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Twitch viewers
- Ark: Survival of the Fittest
- 0
- Guild Wars
- —
Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for Guild Wars.
YouTube subscribers
- Ark: Survival of the Fittest
- 1.2m
- Guild Wars
- 215k
Ark: Survival of the Fittest currently has about 5.6× as many YouTube subscribers as Guild Wars — 1,200,000 vs 215,000.
Reddit members
- Ark: Survival of the Fittest
- —
- Guild Wars
- 65.1kUp 0.2%
Guild Wars currently has 65,149 subreddit members; no comparable data is tracked for Ark: Survival of the Fittest.
How these estimates are made
Ark: Survival of the Fittest
Ark: Survival of the Fittest is estimated to have 43 – 150 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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