Head to head
ArcheAge: Unchained vs MapleStory
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
ArcheAge: Unchained
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~376 | |
| July 2026 | ~376 | — |
MapleStory
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~81.7k | |
| July 2026 | ~81.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ArcheAge: Unchained
- 1
- MapleStory
- 10.2kDown 17%
MapleStory currently has about 10211× as many peak concurrent Steam players as ArcheAge: Unchained — 10,211 vs 1.
Discord members
- ArcheAge: Unchained
- —
- MapleStory
- 128.2kUp 2.6%
MapleStory currently has 128,220 Discord members; no comparable data is tracked for ArcheAge: Unchained.
Reddit members
- ArcheAge: Unchained
- —
- MapleStory
- 149.5kUp 0.5%
MapleStory currently has 149,503 subreddit members; no comparable data is tracked for ArcheAge: Unchained.
Twitch viewers
- ArcheAge: Unchained
- —
- MapleStory
- 3.6kUp 73%
MapleStory currently has 3,644 live Twitch viewers; no comparable data is tracked for ArcheAge: Unchained.
YouTube subscribers
- ArcheAge: Unchained
- —
- MapleStory
- 182k
MapleStory currently has 182,000 YouTube subscribers; no comparable data is tracked for ArcheAge: Unchained.
How these estimates are made
ArcheAge: Unchained
ArcheAge: Unchained is estimated to have 3 – 9 players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MapleStory
MapleStory is estimated to have 26k – 90k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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