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Head to head

Aion Classic vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2021 · 5 years ago
December 2025 · 9 months ago

Daily players

120 – 58k
1k – 5k

Estimated players

24Up 72%
39.3kUp 3.0%

Available on

  • Windows
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Aion ClassicGuild Wars: Reforged

Aion Classic

Average monthly estimated players
MonthEstimated playersChange
September 2026~18Up 64%
August 2026~11

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.2k
August 2026~39.2kUp 3.0%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Aion Classic
1Down 97%
Guild Wars: Reforged
51Down 64%

Guild Wars: Reforged currently has about 51× as many live Twitch viewers as Aion Classic — 51 vs 1.

Steam concurrent players

Aion Classic
Guild Wars: Reforged
357Down 41%

Guild Wars: Reforged currently has 357 peak concurrent Steam players; no comparable data is tracked for Aion Classic.

Discord members

Aion Classic
Guild Wars: Reforged
55.9kUp 11%

Guild Wars: Reforged currently has 55,912 Discord members; no comparable data is tracked for Aion Classic.

YouTube subscribers

Aion Classic
Guild Wars: Reforged
217kUp 0.9%

Guild Wars: Reforged currently has 217,000 YouTube subscribers; no comparable data is tracked for Aion Classic.

How these estimates are made

Aion Classic

Aion Classic is estimated to have 120 – 58k players a day. Around 36k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 5k players a day. Around 80k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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