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Head to head

Aion 2 vs Stronghold Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2025 · 10 months ago
January 2012 · 15 years ago

Daily players

160 – 73k
1k – 4k

Estimated players

42.7kUp 8.0%
8kDown 0.3%

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • macOS
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Aion 2Stronghold Kingdoms

Aion 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~41.3kUp 9.3%
August 2026~37.7kUp 4.6%
July 2026~36.1k

Stronghold Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~8kUp 0.4%
August 2026~8kUp 2.8%
July 2026~7.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aion 2
43.8kUp 77%
Stronghold Kingdoms

Aion 2 currently has 43,841 Discord members; no comparable data is tracked for Stronghold Kingdoms.

Twitch viewers

Aion 2
1.3kUp 58%
Stronghold Kingdoms
0Down 100%

Aion 2 currently has 1,288 live Twitch viewers, while Stronghold Kingdoms has 0.

YouTube subscribers

Aion 2
290kDown 1.4%
Stronghold Kingdoms
67kUp 0.1%

Aion 2 currently has about 4.3× as many YouTube subscribers as Stronghold Kingdoms — 290,000 vs 67,000.

Steam concurrent players

Aion 2
Stronghold Kingdoms
319Down 25%

Stronghold Kingdoms currently has 319 peak concurrent Steam players; no comparable data is tracked for Aion 2.

How these estimates are made

Aion 2

Aion 2 is estimated to have 160 – 73k players a day. Around 36k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stronghold Kingdoms

Stronghold Kingdoms is estimated to have 1k – 4k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.