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Head to head

Aion 2 vs Eve Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2025 · 10 months ago
May 2003 · 23 years ago

Daily players

120 – 58k
12k – 41k

Estimated players

39.4kUp 2.9%
66.7kDown 4.1%

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Aion 2Eve Online

Aion 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.6kUp 5.0%
August 2026~37.7kUp 4.6%
July 2026~36.1k

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68.3kUp 2.2%
August 2026~66.8kUp 0.7%
July 2026~66.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aion 2
29.8kUp 28%
Eve Online
51.3kUp 2.1%

Eve Online currently has about 1.7× as many Discord members as Aion 2 — 51,298 vs 29,795.

Twitch viewers

Aion 2
1.4kUp 9.9%
Eve Online
718Down 66%

Aion 2 currently has about 2× as many live Twitch viewers as Eve Online — 1,437 vs 718.

YouTube subscribers

Aion 2
291kDown 1.7%
Eve Online
230kUp 1.8%

Aion 2 currently has about 1.3× as many YouTube subscribers as Eve Online — 291,000 vs 230,000.

Steam concurrent players

Aion 2
Eve Online
3.4kDown 32%

Eve Online currently has 3,351 peak concurrent Steam players; no comparable data is tracked for Aion 2.

Reddit members

Aion 2
Eve Online
222.6kUp 0.7%

Eve Online currently has 222,643 subreddit members; no comparable data is tracked for Aion 2.

How these estimates are made

Aion 2

Aion 2 is estimated to have 120 – 58k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Eve Online

Eve Online is estimated to have 12k – 41k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.