Head to head
Aion 2 vs Chrono Odyssey

Aion 2
~890k daily · 640k – 1.2m
Last measured Nov 6, 2026

Chrono Odyssey
~1.6k daily · 370 – 4.8k
Last measured Nov 6, 2026
VerdictAion 2 has ~556× Chrono Odyssey's daily players (~890k vs ~1.6k, as of Nov 6, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Windows
- PlayStation
- Windows
- Xbox
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Aion 2
- 181.9k
- Chrono Odyssey
- —
Aion 2 currently has 181,872 peak concurrent Steam players; no comparable data is tracked for Chrono Odyssey.
Discord members
- Aion 2
- 179.6k
- Chrono Odyssey
- 56.6k
Aion 2 currently has about 3.2× as many Discord members as Chrono Odyssey — 179,600 vs 56,595.
Twitch viewers
- Aion 2
- 52.3k
- Chrono Odyssey
- —
Aion 2 currently has 52,262 live Twitch viewers; no comparable data is tracked for Chrono Odyssey.
YouTube subscribers
- Aion 2
- 283k
- Chrono Odyssey
- 39.9k
Aion 2 currently has about 7.1× as many YouTube subscribers as Chrono Odyssey — 283,000 vs 39,900.
How these estimates are made
Aion 2
We estimate that about 890,000 people play Aion 2 on a typical day (most likely between 640,000 and 1,200,000), based on data from Nov 6, 2026. Around 1,200,000 accounts (between 900,000 and 1,500,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Chrono Odyssey
We estimate that about 1,600 people play Chrono Odyssey on a typical day (most likely between 370 and 4,800), based on data from Nov 6, 2026. Around 240,000 accounts (between 84,000 and 570,000) have played it at some point. Chrono Odyssey is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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