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Head to head

Aion 2 vs Assault CorpsII

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2025 · 11 months ago
July 2015 · 11 years ago

Daily players

610k – 2m
No population data

Estimated players

229.2kDown 5.8%
5

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Aion 2Assault CorpsII

Aion 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~231.5kUp 419%
September 2026~44.6kUp 18%
August 2026~37.7kUp 4.6%
July 2026~36.1k—

Assault CorpsII

Average monthly estimated players
MonthEstimated playersChange
October 2026~5
September 2026~5
August 2026~5
July 2026~5—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Aion 2
253.1kDown 16%
Assault CorpsII
—

Aion 2 currently has 253,117 peak concurrent Steam players; no comparable data is tracked for Assault CorpsII.

Discord members

Aion 2
173.6kUp 269%
Assault CorpsII
—

Aion 2 currently has 173,605 Discord members; no comparable data is tracked for Assault CorpsII.

Twitch viewers

Aion 2
26.1kUp 942%
Assault CorpsII
—

Aion 2 currently has 26,074 live Twitch viewers; no comparable data is tracked for Assault CorpsII.

YouTube subscribers

Aion 2
285kDown 1.4%
Assault CorpsII
—

Aion 2 currently has 285,000 YouTube subscribers; no comparable data is tracked for Assault CorpsII.

How these estimates are made

Aion 2

Aion 2 is estimated to have 610k – 2m players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Assault CorpsII

Assault CorpsII is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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