Head to head
Age of Conan: Unchained vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Age of Conan: Unchained
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~18.5k | |
| August 2026 | ~18.4k | |
| July 2026 | ~18.4k | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Age of Conan: Unchained
- 53Down 30%
- Rise of Kingdoms
- —
Age of Conan: Unchained currently has 53 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.
Reddit members
- Age of Conan: Unchained
- 1.3kUp 2.4%
- Rise of Kingdoms
- —
Age of Conan: Unchained currently has 1,262 subreddit members; no comparable data is tracked for Rise of Kingdoms.
Twitch viewers
- Age of Conan: Unchained
- 0Down 100%
- Rise of Kingdoms
- 25Up 150%
Age of Conan: Unchained currently has 0 live Twitch viewers, while Rise of Kingdoms has 25.
YouTube subscribers
- Age of Conan: Unchained
- 180k
- Rise of Kingdoms
- 398kUp 0.8%
Rise of Kingdoms currently has about 2.2× as many YouTube subscribers as Age of Conan: Unchained — 398,000 vs 180,000.
How these estimates are made
Age of Conan: Unchained
Age of Conan: Unchained is estimated to have 130 – 470 players a day. Around 70k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 99 – 46k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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