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Head to head

Agar.io vs Undawn

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 12 years ago
June 2023 · 3 years ago

Daily players

38 – 18k
720 – 3k

Estimated players

141kDown 0.3%
3.8kDown 0.3%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Agar.ioUndawn

Agar.io

Average monthly estimated players
MonthEstimated playersChange
November 2026~141k
October 2026~141.1k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Undawn

Average monthly estimated players
MonthEstimated playersChange
November 2026~3.8kDown 0.5%
October 2026~3.8k
September 2026~3.8kDown 0.3%
August 2026~3.8kDown 0.4%
July 2026~3.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
26.6kDown 2.6%
Undawn
—

Agar.io currently has 26,619 Discord members; no comparable data is tracked for Undawn.

Reddit members

Agar.io
29.1k
Undawn
—

Agar.io currently has 29,054 subreddit members; no comparable data is tracked for Undawn.

Twitch viewers

Agar.io
2Down 33%
Undawn
0Down 100%

Agar.io currently has 2 live Twitch viewers, while Undawn has 0.

YouTube subscribers

Agar.io
1.2m
Undawn
20.3k

Agar.io currently has about 60× as many YouTube subscribers as Undawn — 1,210,000 vs 20,300.

Steam concurrent players

Agar.io
—
Undawn
262Down 21%

Undawn currently has 262 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 38 – 18k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Undawn

Undawn is estimated to have 720 – 3k players a day. Around 140k – 360k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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