Head to head
Agar.io vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~140.9k | |
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83.5k | |
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3k
- Lords Mobile
- 268.8kDown 0.2%
Lords Mobile currently has about 9.8× as many Discord members as Agar.io — 268,801 vs 27,339.
Reddit members
- Agar.io
- 29kUp 0.1%
- Lords Mobile
- 25kUp 0.5%
Agar.io currently has about 1.2× as many subreddit members as Lords Mobile — 29,029 vs 24,981.
Twitch viewers
- Agar.io
- 1Down 50%
- Lords Mobile
- 0Down 100%
Agar.io currently has 1 live Twitch viewers, while Lords Mobile has 0.
YouTube subscribers
- Agar.io
- 1.2m
- Lords Mobile
- 168k
Agar.io currently has about 7.2× as many YouTube subscribers as Lords Mobile — 1,210,000 vs 168,000.
Steam concurrent players
- Agar.io
- —
- Lords Mobile
- 681Down 40%
Lords Mobile currently has 681 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 40 – 19k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Lords Mobile
Lords Mobile is estimated to have 2k – 9k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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