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Head to head

Aegis Kingdoms vs Conan Exiles

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
May 2018 · 8 years ago

Daily players

No population data
30k – 110k

Estimated players

27Down 12%
62.9kDown 0.1%

Available on

  • Windows
  • PlayStation
  • Xbox

Developers

Publishers

Player activity

Smoothed estimated players over time.

Aegis KingdomsConan Exiles

Aegis Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~28
July 2026~28

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
August 2026~62.1kUp 14%
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aegis Kingdoms
53
Conan Exiles

Aegis Kingdoms currently has 53 Discord members; no comparable data is tracked for Conan Exiles.

YouTube subscribers

Aegis Kingdoms
119
Conan Exiles
180k

Conan Exiles currently has about 1513× as many YouTube subscribers as Aegis Kingdoms — 180,000 vs 119.

Steam concurrent players

Aegis Kingdoms
Conan Exiles
9.8kDown 5.3%

Conan Exiles currently has 9,807 peak concurrent Steam players; no comparable data is tracked for Aegis Kingdoms.

Reddit members

Aegis Kingdoms
Conan Exiles
268.9k

Conan Exiles currently has 268,887 subreddit members; no comparable data is tracked for Aegis Kingdoms.

Twitch viewers

Aegis Kingdoms
Conan Exiles
388Up 12%

Conan Exiles currently has 388 live Twitch viewers; no comparable data is tracked for Aegis Kingdoms.

How these estimates are made

Aegis Kingdoms

Aegis Kingdoms is estimated to have 0 – 130 players a day. Around 280 – 34k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Conan Exiles

Conan Exiles is estimated to have 30k – 110k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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