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Head to head

AdventureQuest 3D vs Conan Exiles

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
May 2018 · 8 years ago

Daily players

390 – 1k
20k – 69k

Estimated players

2.5kUp 0.1%
60.7kUp 1.9%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

AdventureQuest 3DConan Exiles

AdventureQuest 3D

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.5kUp 0.3%
August 2026~2.5kUp 0.4%
July 2026~2.5k

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61kDown 1.0%
August 2026~61.6kUp 13%
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AdventureQuest 3D
137Down 20%
Conan Exiles
5.8kDown 41%

Conan Exiles currently has about 42× as many peak concurrent Steam players as AdventureQuest 3D — 5,801 vs 137.

Reddit members

AdventureQuest 3D
13.5kUp 0.5%
Conan Exiles
270kUp 0.3%

Conan Exiles currently has about 20× as many subreddit members as AdventureQuest 3D — 270,044 vs 13,467.

Twitch viewers

AdventureQuest 3D
0
Conan Exiles
110Down 79%

AdventureQuest 3D currently has 0 live Twitch viewers, while Conan Exiles has 110.

YouTube subscribers

AdventureQuest 3D
Conan Exiles
180k

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for AdventureQuest 3D.

How these estimates are made

AdventureQuest 3D

AdventureQuest 3D is estimated to have 390 – 1k players a day. Around 190k – 500k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Conan Exiles

Conan Exiles is estimated to have 20k – 69k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.