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Head to head

Ace Online vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2006 · 20 years ago
September 2017 · 9 years ago

Daily players

2 – 880
680 – 2k

Estimated players

20
51.5k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Ace OnlineStick Fight: The Game

Ace Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~21Up 5.0%
August 2026~20Up 18%
July 2026~17

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.9%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Ace Online
202Up 1.0%
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has about 29× as many subreddit members as Ace Online — 5,931 vs 202.

Twitch viewers

Ace Online
0
Stick Fight: The Game
0Down 100%

Ace Online currently has 0 live Twitch viewers, while Stick Fight: The Game has 0.

Steam concurrent players

Ace Online
Stick Fight: The Game
271Down 28%

Stick Fight: The Game currently has 271 peak concurrent Steam players; no comparable data is tracked for Ace Online.

YouTube subscribers

Ace Online
Stick Fight: The Game
382kUp 2.1%

Stick Fight: The Game currently has 382,000 YouTube subscribers; no comparable data is tracked for Ace Online.

How these estimates are made

Ace Online

Ace Online is estimated to have 2 – 880 players a day. Around 3k – 250k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 680 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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