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Head to head

9Dragons vs Conan Exiles

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2007 · 19 years ago
May 2018 · 8 years ago

Daily players

43 – 150
25k – 87k

Estimated players

462Up 3.4%
61.6kDown 0.4%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Developers

Player activity

Smoothed estimated players over time.

9DragonsConan Exiles

9Dragons

Average monthly estimated players
MonthEstimated playersChange
August 2026~449Up 0.9%
July 2026~445

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
August 2026~61.9kUp 13%
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

9Dragons
12Down 29%
Conan Exiles
5.8kDown 42%

Conan Exiles currently has about 483× as many peak concurrent Steam players as 9Dragons — 5,799 vs 12.

Discord members

9Dragons
1.5kUp 0.3%
Conan Exiles

9Dragons currently has 1,466 Discord members; no comparable data is tracked for Conan Exiles.

Reddit members

9Dragons
335Up 1.8%
Conan Exiles
268.9k

Conan Exiles currently has about 803× as many subreddit members as 9Dragons — 268,908 vs 335.

Twitch viewers

9Dragons
Conan Exiles
129Down 72%

Conan Exiles currently has 129 live Twitch viewers; no comparable data is tracked for 9Dragons.

YouTube subscribers

9Dragons
Conan Exiles
180k

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for 9Dragons.

How these estimates are made

9Dragons

9Dragons is estimated to have 43 – 150 players a day. Around 18k – 45k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Conan Exiles

Conan Exiles is estimated to have 25k – 87k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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