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Head to head

90 Minute Fever vs Aion 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
November 2025 · 11 months ago

Daily players

30 – 110
960k – 3m

Estimated players

133Up 1.6%
297.2kUp 33%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

90 Minute FeverAion 2

90 Minute Fever

Average monthly estimated players
MonthEstimated playersChange
October 2026~130
September 2026~130Down 0.8%
August 2026~131
July 2026~131—

Aion 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~219.7kUp 393%
September 2026~44.6kUp 18%
August 2026~37.7kUp 4.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

90 Minute Fever
10Down 9.1%
Aion 2
367.5kDown 6.9%

Aion 2 currently has about 36749× as many peak concurrent Steam players as 90 Minute Fever — 367,485 vs 10.

Discord members

90 Minute Fever
329Down 1.8%
Aion 2
152.1kUp 395%

Aion 2 currently has about 462× as many Discord members as 90 Minute Fever — 152,106 vs 329.

YouTube subscribers

90 Minute Fever
175
Aion 2
287kDown 1.0%

Aion 2 currently has about 1640× as many YouTube subscribers as 90 Minute Fever — 287,000 vs 175.

Twitch viewers

90 Minute Fever
—
Aion 2
121.5kUp 7244%

Aion 2 currently has 121,550 live Twitch viewers; no comparable data is tracked for 90 Minute Fever.

How these estimates are made

90 Minute Fever

90 Minute Fever is estimated to have 30 – 110 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Aion 2

Aion 2 is estimated to have 960k – 3m players a day. Around 960k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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