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10Six Online vs Secret World Legends

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2000 · 26 years ago
June 2017 · 9 years ago

Daily players

160 – 74k
110 – 390

Estimated players

32.6kUp 0.3%
2k

Available on

  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

10Six OnlineSecret World Legends

10Six Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~32.6kUp 0.5%
July 2026~32.4k

Secret World Legends

Average monthly estimated players
MonthEstimated playersChange
August 2026~2kUp 0.2%
July 2026~2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

10Six Online
326kUp 0.3%
Secret World Legends

10Six Online currently has 326,000 YouTube subscribers; no comparable data is tracked for Secret World Legends.

Steam concurrent players

10Six Online
Secret World Legends
48Down 2.0%

Secret World Legends currently has 48 peak concurrent Steam players; no comparable data is tracked for 10Six Online.

Reddit members

10Six Online
Secret World Legends
10.9k

Secret World Legends currently has 10,855 subreddit members; no comparable data is tracked for 10Six Online.

Twitch viewers

10Six Online
Secret World Legends
3Down 50%

Secret World Legends currently has 3 live Twitch viewers; no comparable data is tracked for 10Six Online.

How these estimates are made

10Six Online

10Six Online is estimated to have 160 – 74k players a day. Around 59k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Secret World Legends

Secret World Legends is estimated to have 110 – 390 players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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