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Head to head

Hay Day vs Will to Live Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
April 2018 · 8 years ago

Daily players

240 – 110k
2k – 7k

Estimated players

359.9kUp 0.3%
2.6kUp 0.3%

Available on

  • Android
  • iOS
  • Windows

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Hay DayWill to Live Online

Hay Day

Average monthly estimated players
MonthEstimated playersChange
September 2026~358.4kUp 0.8%
August 2026~355.6kUp 1.3%
July 2026~351k—

Will to Live Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.6kDown 2.1%
August 2026~2.7kUp 0.1%
July 2026~2.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Hay Day
193.3kUp 1.6%
Will to Live Online
565Up 1.1%

Hay Day currently has about 342× as many subreddit members as Will to Live Online — 193,314 vs 565.

Twitch viewers

Hay Day
68Up 45%
Will to Live Online
4Down 43%

Hay Day currently has about 17× as many live Twitch viewers as Will to Live Online — 68 vs 4.

YouTube subscribers

Hay Day
3.1mUp 1.0%
Will to Live Online
3.4k

Hay Day currently has about 911× as many YouTube subscribers as Will to Live Online — 3,080,000 vs 3,380.

Steam concurrent players

Hay Day
—
Will to Live Online
809Down 2.5%

Will to Live Online currently has 809 peak concurrent Steam players; no comparable data is tracked for Hay Day.

How these estimates are made

Hay Day

Hay Day is estimated to have 240 – 110k players a day. Around 65k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Will to Live Online

Will to Live Online is estimated to have 2k – 7k players a day. Around 330k – 860k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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