Head to head
Rift vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Rift
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.5k | Up 0.4% |
| August 2026 | ~3.5k | Up 0.1% |
| July 2026 | ~3.5k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rift
- 143Down 23%
- Warface: Clutch
- 5Down 44%
Rift currently has about 29× as many peak concurrent Steam players as Warface: Clutch — 143 vs 5.
Reddit members
- Rift
- 11kUp 0.5%
- Warface: Clutch
- —
Rift currently has 10,958 subreddit members; no comparable data is tracked for Warface: Clutch.
Twitch viewers
- Rift
- 0Down 100%
- Warface: Clutch
- 0Down 100%
Rift currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Rift
- 11.4k
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has about 8.7× as many YouTube subscribers as Rift — 99,600 vs 11,400.
Discord members
- Rift
- —
- Warface: Clutch
- 33.7kDown 1.7%
Warface: Clutch currently has 33,673 Discord members; no comparable data is tracked for Rift.
How these estimates are made
Rift
Rift is estimated to have 440 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 13 – 44 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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