Head to head
Vampire Master vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Vampire Master
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.8k | Down 1.5% |
| September 2026 | ~2.9k | Up 0.5% |
| August 2026 | ~2.9k | |
| July 2026 | ~2.9k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.8k | Down 1.0% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Vampire Master
- 1Down 67%
- Warface: Clutch
- 5Down 38%
Warface: Clutch currently has about 5× as many peak concurrent Steam players as Vampire Master — 5 vs 1.
Discord members
- Vampire Master
- 12.7k
- Warface: Clutch
- 33.5kDown 1.4%
Warface: Clutch currently has about 2.6× as many Discord members as Vampire Master — 33,501 vs 12,723.
Twitch viewers
- Vampire Master
- 0
- Warface: Clutch
- 0Down 100%
Vampire Master currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Vampire Master
- 1.5kUp 0.7%
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has about 65× as many YouTube subscribers as Vampire Master — 99,600 vs 1,530.
How these estimates are made
Vampire Master
Vampire Master is estimated to have 13 – 44 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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