Head to head
The Prophecy of Statues vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
The Prophecy of Statues
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.3% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Prophecy of Statues
- —
- Warface: Clutch
- 5
Warface: Clutch currently has 5 peak concurrent Steam players; no comparable data is tracked for The Prophecy of Statues.
Discord members
- The Prophecy of Statues
- —
- Warface: Clutch
- 33.9kDown 1.7%
Warface: Clutch currently has 33,864 Discord members; no comparable data is tracked for The Prophecy of Statues.
Twitch viewers
- The Prophecy of Statues
- —
- Warface: Clutch
- 0Down 100%
Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for The Prophecy of Statues.
YouTube subscribers
- The Prophecy of Statues
- —
- Warface: Clutch
- 99.7k
Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for The Prophecy of Statues.
How these estimates are made
The Prophecy of Statues
The Prophecy of Statues is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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