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Head to head

Rift vs sZone Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2011 · 16 years ago
December 2015 · 11 years ago

Daily players

520 – 2k
No population data

Estimated players

3.5kUp 0.3%
727

Available on

  • Windows
  • Linux
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

RiftsZone Online

Rift

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.5kUp 0.3%
August 2026~3.5kUp 0.1%
July 2026~3.5k—

sZone Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~728
August 2026~728
July 2026~728—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rift
166Down 25%
sZone Online
0

Rift currently has 166 peak concurrent Steam players, while sZone Online has 0.

Reddit members

Rift
11kUp 0.4%
sZone Online
—

Rift currently has 10,962 subreddit members; no comparable data is tracked for sZone Online.

Twitch viewers

Rift
0Down 100%
sZone Online
0

Rift currently has 0 live Twitch viewers, while sZone Online has 0.

YouTube subscribers

Rift
11.4k
sZone Online
—

Rift currently has 11,400 YouTube subscribers; no comparable data is tracked for sZone Online.

How these estimates are made

Rift

Rift is estimated to have 520 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

sZone Online

sZone Online is showing no measurable concurrent players on Steam. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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