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Head to head

Survived By vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2018 · 9 years ago
October 2018 · 8 years ago

Daily players

No population data
20 – 71

Estimated players

123
26.5kUp 1.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Survived ByWarface: Clutch

Survived By

Average monthly estimated players
MonthEstimated playersChange
September 2026~123Down 0.8%
August 2026~124
July 2026~124

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.2kUp 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Survived By
0
Warface: Clutch
7Up 40%

Survived By currently has 0 peak concurrent Steam players, while Warface: Clutch has 7.

Discord members

Survived By
Warface: Clutch
34kDown 1.7%

Warface: Clutch currently has 33,950 Discord members; no comparable data is tracked for Survived By.

Twitch viewers

Survived By
Warface: Clutch
0Down 100%

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Survived By.

YouTube subscribers

Survived By
Warface: Clutch
99.7k

Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Survived By.

How these estimates are made

Survived By

Survived By is showing no measurable concurrent players on Steam. Around 34k – 86k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 20 – 71 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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