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Head to head

Superstar Racing vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2008 · 18 years ago
March 2023 · 3 years ago

Daily players

No population data
2k – 6k

Estimated players

17
68.9kDown 0.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Superstar RacingViking Rise

Superstar Racing

Average monthly estimated players
MonthEstimated playersChange
August 2026~17Down 5.6%
July 2026~18

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Superstar Racing
0
Viking Rise
640Down 14%

Superstar Racing currently has 0 peak concurrent Steam players, while Viking Rise has 640.

Discord members

Superstar Racing
Viking Rise
263.4k

Viking Rise currently has 263,352 Discord members; no comparable data is tracked for Superstar Racing.

Twitch viewers

Superstar Racing
Viking Rise
0

Viking Rise currently has 0 live Twitch viewers; no comparable data is tracked for Superstar Racing.

YouTube subscribers

Superstar Racing
Viking Rise
111k

Viking Rise currently has 111,000 YouTube subscribers; no comparable data is tracked for Superstar Racing.

How these estimates are made

Superstar Racing

Superstar Racing is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 6k players a day. Around 27k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.