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Head to head

SubGlobal vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2013 · 13 years ago
March 2023 · 4 years ago

Daily players

No population data
2k – 8k

Estimated players

69.1kDown 0.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

SubGlobalViking Rise

SubGlobal

Average monthly estimated players
MonthEstimated playersChange
September 2026
August 2026
July 2026

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

SubGlobal
Viking Rise
599Down 19%

Viking Rise currently has 599 peak concurrent Steam players; no comparable data is tracked for SubGlobal.

Discord members

SubGlobal
Viking Rise
263.1k

Viking Rise currently has 263,115 Discord members; no comparable data is tracked for SubGlobal.

Twitch viewers

SubGlobal
Viking Rise
85Up 1317%

Viking Rise currently has 85 live Twitch viewers; no comparable data is tracked for SubGlobal.

YouTube subscribers

SubGlobal
Viking Rise
113kUp 1.8%

Viking Rise currently has 113,000 YouTube subscribers; no comparable data is tracked for SubGlobal.

How these estimates are made

SubGlobal

Not enough data collected to estimate this game yet.

Viking Rise

Viking Rise is estimated to have 2k – 8k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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Related games

From the same developers or publishers.