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Head to head

Strife vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
March 2023 · 4 years ago

Daily players

5 – 18
2k – 7k

Estimated players

1.2kDown 0.2%
69kDown 1.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS

Perspectives

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Developers

Publishers

Player activity

Smoothed estimated players over time.

StrifeViking Rise

Strife

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.2k
September 2026~1.2k
August 2026~1.2k
July 2026~1.2k—

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
October 2026~69.4kUp 0.3%
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Strife
0Down 100%
Viking Rise
527Down 37%

Strife currently has 0 peak concurrent Steam players, while Viking Rise has 527.

Twitch viewers

Strife
0
Viking Rise
110Up 134%

Strife currently has 0 live Twitch viewers, while Viking Rise has 110.

YouTube subscribers

Strife
7kDown 0.1%
Viking Rise
114kUp 0.9%

Viking Rise currently has about 16× as many YouTube subscribers as Strife — 114,000 vs 6,980.

Discord members

Strife
—
Viking Rise
259.3kDown 1.3%

Viking Rise currently has 259,280 Discord members; no comparable data is tracked for Strife.

How these estimates are made

Strife

Strife is estimated to have 5 – 18 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 72k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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