Head to head
State of Survival vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~66.7k | Up 0.2% |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.5% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- State of Survival
- 129Down 12%
- Warface: Clutch
- 5Down 44%
State of Survival currently has about 26× as many peak concurrent Steam players as Warface: Clutch — 129 vs 5.
Discord members
- State of Survival
- 225.3kDown 0.3%
- Warface: Clutch
- 33.7kDown 1.8%
State of Survival currently has about 6.7× as many Discord members as Warface: Clutch — 225,316 vs 33,687.
Twitch viewers
- State of Survival
- 0Down 100%
- Warface: Clutch
- 0Down 100%
State of Survival currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- State of Survival
- —
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has 99,600 YouTube subscribers; no comparable data is tracked for State of Survival.
How these estimates are made
State of Survival
State of Survival is estimated to have 330 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 13 – 44 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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