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Head to head

Star Wars: Galaxy of Heroes vs Test Drive Unlimited 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2015 · 11 years ago
February 2011 · 16 years ago

Daily players

170 – 81k
20 – 71

Estimated players

102.7k
696Down 0.2%

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Star Wars: Galaxy of HeroesTest Drive Unlimited 2

Star Wars: Galaxy of Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~102.7k
August 2026~102.7kUp 17%
July 2026~87.5k

Test Drive Unlimited 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~699Down 3.7%
August 2026~726Up 25%
July 2026~583

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Star Wars: Galaxy of Heroes
27Down 72%
Test Drive Unlimited 2
1Down 80%

Star Wars: Galaxy of Heroes currently has about 27× as many live Twitch viewers as Test Drive Unlimited 2 — 27 vs 1.

YouTube subscribers

Star Wars: Galaxy of Heroes
912k
Test Drive Unlimited 2

Star Wars: Galaxy of Heroes currently has 912,000 YouTube subscribers; no comparable data is tracked for Test Drive Unlimited 2.

Steam concurrent players

Star Wars: Galaxy of Heroes
Test Drive Unlimited 2
10Up 11%

Test Drive Unlimited 2 currently has 10 peak concurrent Steam players; no comparable data is tracked for Star Wars: Galaxy of Heroes.

How these estimates are made

Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes is estimated to have 170 – 81k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Test Drive Unlimited 2

Test Drive Unlimited 2 is estimated to have 20 – 71 players a day. Around 150k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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