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Star Wars: Galaxy of Heroes vs Tales of Wind

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2015 · 11 years ago
January 2019 · 8 years ago

Daily players

170 – 77k
53 – 190

Estimated players

102.7k
4kDown 0.3%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Star Wars: Galaxy of HeroesTales of Wind

Star Wars: Galaxy of Heroes

Average monthly estimated players
MonthEstimated playersChange
August 2026~102.7kUp 17%
July 2026~87.5k

Tales of Wind

Average monthly estimated players
MonthEstimated playersChange
August 2026~4kDown 0.4%
July 2026~4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Star Wars: Galaxy of Heroes
3Down 91%
Tales of Wind
0Down 100%

Star Wars: Galaxy of Heroes currently has 3 live Twitch viewers, while Tales of Wind has 0.

YouTube subscribers

Star Wars: Galaxy of Heroes
912k
Tales of Wind
10.9k

Star Wars: Galaxy of Heroes currently has about 84× as many YouTube subscribers as Tales of Wind — 912,000 vs 10,900.

Steam concurrent players

Star Wars: Galaxy of Heroes
Tales of Wind
21Down 22%

Tales of Wind currently has 21 peak concurrent Steam players; no comparable data is tracked for Star Wars: Galaxy of Heroes.

Discord members

Star Wars: Galaxy of Heroes
Tales of Wind
12.3kUp 0.4%

Tales of Wind currently has 12,274 Discord members; no comparable data is tracked for Star Wars: Galaxy of Heroes.

How these estimates are made

Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes is estimated to have 170 – 77k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tales of Wind

Tales of Wind is estimated to have 53 – 190 players a day. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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